GDC: Valve confirms Portal 2
According to this, producer Kim Swift said in a G4TV interview yesterday, “Well, I believe Doug Lombardi who is our lead marketing director at Valve, has announced Portal 2.” Swift was probably...
View ArticleGDC: Orange Box sells well in excess of 3 million
According to this, Valve’s Doug Lombardi has confirmed that console versions of the Orange Box have sold over 1.5 million copies to date, with PC sales of the multi-game title coming in as...
View ArticleValve GDC presentations available for download
Tons of good stuff here. All of Valve’s GDC presentations are on that page in PDF form, including Kim Swift and Erik Wolpaw’s “Integrating Narrative and Design: A Portal Post-Mortem” at a mighty 60...
View ArticleKim Swift jumps from Valve to Airtight
Portal’s most prominent “face,” Kim Swift, has left Valve for Dark Void developer Airtight Games. Swift will hold the title of project lead at the studio, and will “build and lead a team in the...
View ArticleDark Void developer hiring for triple-A title
Airtight Games, the developer behind last year’s Dark Void, has a job listing posted for a “triple-A” PC, PS3, and Xbox 360 title. Per the listing on Gamasutra: “We are now working on several new AAA...
View ArticleSquare Enix going to announce Portal co-creator’s next at PAX Prime
Square Enix is soon to announce the latest title from Portal co-creator and former Valve designer Kim Swift, with an official unveiling planned for PAX Prime which takes place this weekend. Square’s...
View ArticleOriginal Portal creator Kim Swift’s Quantum Conundrum revealed
Kim Swift, who left Valve for Airtight Games, has revealed her new project to Gamespot and it’s called Quantum Conundrum. In it, folks will play a kid searching for his uncle, Professor Fitz...
View ArticleSquare officially announces Quantum Conundrum
Square Enix has officially announced Quantum Conundrum, Airtight Games’ latest from Kim Swift of Portal fame. The first-person platform puzzler has players taking on the role of a young kid dropped off...
View ArticleNo Portals, No Problem: Swift on Quantum Conundrum
Kim Swift, one of the minds behind the original Portal, has apparently made a game so funny it causes physical pain. Nathan Grayson suffers for his art. Quantum Conundrum First-person puzzle game from...
View ArticleQuick quotes – Kim Swift’s design manifesto
“All I care about is, ‘Is the game fun? Are players gonna pick it up and have a good time?’ That, first and foremost, is my job. Making first-person puzzle games is what I like to do. And there aren’t...
View ArticleKim Swift praises Square Enix’s indie support
Airtight Games has nothing but love for Quantum Conundrum publisher Square Enix. “They’ve been great partners for us so far,” designer Kim Swift told Destructoid. “Mike Fisher who is the head of Square...
View ArticleNew Quantum Conundrum screens get heavy
Square’s upcoming first person puzzler from Portal designer Kim Swift, Quantum Conundrum, may look cute and cuddly, yet it’s anything but easy. This new batch of screens shows off the “heavy”...
View ArticlePost-Portal: Kim Swift and her Quantum Conundrum
Lead designer Kim Swift indelibly etched Valve’s Portal on core gaming’s history, before going to Left 4 Dead then moving to the fluffy dimension with Quantum Conundrum at Airtight. She talks to VG247...
View ArticleJohn de Lancie lends voice to Professor Fitz Quadwrangle in Quantum Conundrum
Star Trek: The Next Generation’s Q, known in real-life as John de Lancie, will lend his voice to Quantum Conundrum, according to an announcement from Square Enix. In the game, the Professor is...
View ArticleLA – Quantum Conundrum promo wants you
Marketing tour de force iam8bit has something pretty special in the works to promote the Square Enix-published puzzler Quandrum Conundrum, and while neither party is ready to give details, they are...
View ArticleKim Swift: Good level design ‘manipulates’ players
Portal creator Kim Swift makes her approach to puzzle design sound quite diabolical. “Ideally, you want a player to come into a room, take a look, and within 30 seconds to a minute, know what they have...
View ArticlePortal creator debunks structureless Valve heirarchy
Portal creator Kim Swift has said Valve does indeed have a hierarchy of sorts in contrary to the free-flowing company that was painted out in the recently published company employee handbook. Swift,...
View ArticleQuantum Conundrum developer “learned a lot” from Portal creator
Airtight Games is delighted with what Portal creator Kim Swift has brought to the team, and hope her influence spreads “like a pleasure virus” – a strong contender for quote of the week. Speaking to...
View ArticlePortal dev Kim Swift calls on females in the industry to help bridge gender gap
Portal developer Kim Swift has called on woman in the games industry make themselves more visible in an attempt to bridge the gap between genders, and has discussed why it would set a positive example...
View ArticleOUYA shipping to Kickstarter backers on March 28, Kellee Santiago joins firm
OUYA will start shipping to Kickstarter backers on March 28, the firm has announced on Kickstarter. Also announced was that thatgamecompany’s Kellee Santiago has joined as head of developer relations....
View ArticleKim Swift’s latest is an Ouya exclusive rhythm action dungeon crawler
Quantum Conundrum developer Airtight Games has revealed its new project, a frankly delightful sounding Ouya exclusive called Soul Fjord. A randomly-generated dungeon crawler, Soul Fjord is set in a...
View ArticleSoul Fjord from Airtight Games to launch exclusively on OUYA this month
Airtight Games has announced that Soul Fjord, its rhythm-based roguelike game, will launch exclusively on OUYA. Soul Fjord was created by Portal lead designer Kim Swift and puts players into the dance...
View ArticleKim Swift and Clint Hocking have joined Amazon Game Studios
Portal designer Kim Swift and Far Cry 2 designer Clint Hocking have joined the newly announced Amazon Game Studios as senior designers, according to a report on Kotaku. Swift worked most recently on...
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